Flight sim x joystick flight simulator4/23/2024 ![]() You cannot stay on the cusp of technology every day, unless you have lots of money, investigate, check, and then bite the bullet so to speak, and get stuff. And it never fails, you buy this “thing” and a newer model is released the next month. Remember this last point, manufacturers improve their stuff, release new models, etc. See these links:įood for the wise, don’t be in hurry, investigate thoroughly all your choices, use YouTube to help you check on quality and how well the products you finally decide on work and last. You will not have enough USB ports to plug it all in, so I recommend this hub, upgraded version is shown here, as it will run one 4K monitor (this unit needs to be powered-not included) so I have also included those items which will work on that feature. Now, you also need to consider down the road, how all this stuff is going to hook up to PC. Most (not all) large planes have yoke, fighter jets and many GA smaller planes have Joystick or stick type controls, that is why I will have both. Each plane lends itself for the type of controls needed. If after year, you really like this simulator, and realism is important, you can have it all, yoke, throttle quadrant, rudder pedals, joystick, the whole ball of wax so to speak. ![]() Although put it away for a few years in mid-2000’s. Logitech is a place to start, but quality is not there over the very long term, I have been flying since FS-98, so that tells you. I cannot verify this, as don’t own their stuff. Thrustmaster Grips have a joint at the bottom of the grip based on YouTube videos on ratings, that can loosen over time and cause unnecessary sloppy movement. Virpil bases are backward compatible to Thrustmaster grips, something to think about. Lots of excellent company’s who make good stuff. After a year, if you like it, then consider upgrading to quality equipment. ![]() The TM 16000M (I think) Find out if you like the simulator, and give it a year. What I would recommend is get a decent JS, which has rudder capability built into it. I don’t recommend this product, not that it’s not good, it’s that over time (for 3 years it was in box), it has gotten so sloppy, and is almost useless. Personally, I couldn’t, now, imagine ‘flying’ any other way.īut of course, other equally valid arguments championing the merits of a good Stick, as also mentioned here, are worthy of due consideration too.Īs many have commented here, they say both. You can pick up the occasional, cheap but cheerful, Saitek Pro Flight yoke and throttle quadrant, brand new for a little over £100 on Amazon.Īnd though it is no match in quality to the widely praised, aforementioned Honeycomb Alpha yoke, it is certainly good enough to see for yourself if a yoke can work for you.Įspecially when compared to the Honeycomb’s relatively hefty price tag! After all, you can always upgrade. Worth pointing out that such a purchase need not be as expensive as you may think. But I wanted to tell you about the stuff I read so far.Many people will tell you that for greater ‘immersion’ the yoke is the rightīut at this, the fledgling stage of a burgeoning and I hope lifelong interest in the genre, It is Perhaps it w2ill involve a CFG file as I've read in regard to Half-Life 2 usage. Since most FSX commands are keyboard key driven, I would think it is doable once you get all the information on how to do it. If' you haven't looked in the section on Windows Profile Sharing, there are several threads about using these devices with games not listed in the short list of recognized software. Not sure but it looks like some of that may have gotten built into the 3DxWare? The thread in which he detailed it is now closed and locked, and oddly at the end of it was mentioned the release of the 3DxWare 10 driver software. There are posts dating back to 2008 by a member RBC9 who had a 3rd party solution to axis mapping. I think it is doable, but I haven't quite figured out if the assignment of axes to keys is done within the current 3DxWare 10 driver software, or whether some additional software is needed. ![]() I don't have one of these products yet, but I am researching this forum because I'd like to learn if I can map axes to keys for use in Half-Life 2 (and for that matter, I also use FSX, so that would also be cool).
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